With a little help from....
- TrebTreb (Site)
- Stadric (Site)
- Steve Newman (Site)
- Sepulverture
- Zogger
- Boomstick123
- Scoobs
- Avego
- Anders
- Andreason
- Bornstein
- Danial
- Wise
- nudel
- YoMother
- Senji
- Gronblad
- Manefesto
- Drax
- Meathead
- Raidenator
- Zyx
- Sp00n (Site)
- Mynameisme
- Chrome
- Bud Doug Lee
- #1 Duck
- Flynn
- #1 Duck
- Lord Ned
- Terrenteller
- Nicadeamas
- Dinonid
- Jamie Lee
- Nero
- Maloof?
- Namelezz!
|
|
This is a site for Half-Life 2 SP mapping; a place to share useful tutorials and links for HL2 mappers. I am not an expert, just doing the best I can learning as I go along.
I've not done any mapping for HL2DM or CS:S, so I don't know whether any of the stuff here will work in them.
Post Comments Compliments and Suggestions on the Forum.
Post your Complaints or Problems on the Forum.
You don't have to Register to makes these posts. If you do want to Register go here
I am often on the Chatbear Forum and its a great place for advice and help with map editing. Happy mapping!
|
|

|
|
00:00 on 6th March, 2011
|
I have done a pretty exhaustive review of the tutorials on the site as I suspected that maybe changes in the Source engine etc and/or careless quality checking on my part may have led to errors or problems with the tutorials and the VMF files – (although all the VMF's were working when they were uploaded).
I was right ! So I have gone through and will list below the tutes that have been amended. Some of them don't work at all or crash the programme – not many – and I am still working on those (marked WIP). Some changes are just simple or cosmetic like putting a weapon in the VMF. In others I used rogue textures not included withHL2 et. al.
14 Manhack Attack Part 2 Does not work and crashes the prog. WIP
15 Dropship Troop Drop VMF would not compile Fixed new VMF to be uploaded
16 Single Drawbridge Pt 1 Origin in wrong place Fixed new VMF to be uploaded
20 Cscanner as trigger Does not work WIP
29 Rappeling Cops No Weapon in VMF Fixed new VMF to be uploaded
(30-40 Someone else is checking these)
58 aiscripted schedule No Weapon in VMF Fixed new VMF to be uploaded
68 Helicopter Rappel No Weapon in VMF Fixed new VMF to be uploaded
86 ai goal police Does not work WIP
112 Gravity Extended Gravity brush Fixed new VMF to be uploaded
128 Cop Shoots Flare Works but crashes the programme WIP
131 Cylinder and Sphere using displacement
Freezes the programme Remade VMF to be uploaded
136 Moving Lasers Env_beam did not kill/damage player Changed info_target to func_brush - Remade VMF to be uploaded.
168 Ep2 Car and Radar Signal needs to be killed after collection ? WIP
179 Water and Displacement No VMF ?? (I know I had one ! ) WIP
192 Elapsed Time Missing numbers textures both in Tute Remade zip to be uploaded
and VMF
195 Brushwork (Vertex Tool) dust-motes texture changed Remade VMF to be uploaded
198 Dangling Sparky Wire
199 Electrified water Surgeon Table changed to a brush Remade VMF to be uploaded
So it works in HL2 and Ep1/Ep2
|
|
00:00 on 3rd February, 2010
|
|
Hope you like it. :)
|
|
17:32 on 6th April, 2009
|
Well not a lot happening here lately, since my last post about seven months ago, there have been a few additions:
Keypad puzzle by Bud Doug Lee
Introduction to the particle Editor by Dylan Holcombe
The Magnussson Device by Portalboat
On the way:
Sparky Dangling Wire
Endless Trains
Automatic Stairs
Stairs Slide out from a wall
|
|
13:22 on 12th August, 2008
|
Rather than continue to wait for the new re-design I've upload a number of new tutorials about 7 -8.
Some of the fonts are a bit big but converting back to the old design is a bitch so I'm not changing them. They are still readable. Have a look on the all tutes list for the new ones at the bottom numbers 178 -184.
|
|
11:08 on 29th March, 2008
|
http://www.halfwit-2.com/phpBB2/viewtopic.php?t=1177&start=60
Some info and pics here.
|
|
13:37 on 27th November, 2007
|
Almost all of these tutorials were made for HL2. There are now some PORTAL ones.
Obviously since the 'big' update and two versions of Hammer, some of the tutorials will not work in EP2 - I have initiated some research into this.
I hope to be able to make additions so that all tutorials will work for both games. Any one willing to be involved in the research please go here
Thanks
|
|
10:20 on 18th November, 2007
|
Portal
Shows how to changes textures like the floor lights etc.
|
|
15:41 on 17th November, 2007
|
Corrected an error on the Cleanser tutorial (Thanks Yomother) and uploaded the Portal Door tutorial:
here
and Portal Button
here
|
|
19:25 on 11th November, 2007
|
Zombie Slumprise
and for PORTAL
Emancipation Grill
Pits
|
|
02:41 on 20th August, 2007
|
|
Was hoping to combine this milestone with a relaunch of the new design - but the best laid plans of mice and mappers ....Forum has had a makeover though - let me know what you think. :)
|
|
15:37 on 18th August, 2007
|
The forum will be down for a while while I install an anti-bot mod - I dunno how long it will take.
Will post again in an hour with progress.
Sorry for delay, but should be up and running now; let me know if any problems
|
|
12:08 on 2nd August, 2007
|
Six hours downtime today. Servers being transferred by the host. Should be OK now
Apologies
|
|
10:14 on 15th July, 2007
|
Nillian is working on the new design and the site will look a little different- all tutorials will be recategorized and it will include RSS feed.
Watch his space. Hope to have a screenie up on the forum and here very soon.

|
|
10:44 on 24th February, 2007
|
There is a version of the scanner that scans Gordon when he first arrives at Blak Mesa East:
Number 14 here
and citizens pulling down the giant screen:
number 15 here
and a citizen climbs a rope:
number 16 here
|
|
18:18 on 6th January, 2007
|
This is the final decision. Above is registration and log on direct to Flash Chat. Hope you find it useful.
Sorry about the several options there have been over the last few days - but I'm favour of suck it and see. :)
|
|
19:19 on 1st January, 2007
|
I am now in a position to offer some space for those with something they want to show the world. I will not put up just any rubbish, so be warned, you must have a genuine skill or talent to show off. My decision on what goes up is final.
This comes out the development of the site pages for YoMother for the MODZ dev mod. The coding was done by Nillian, and allows for flexibility in the header, background and colour scheme as well as some layout modification. The basic functioning will be like the MODZ site. This means that from the Home page you will be able to:
1. Make, edit and delete your own newsposts;
2. Upload and delete pictures;
3. Upload files for others to download (Size per file is 20mb, though I can upload larger files for you if absolutely necessary) and delete them if you want.
As I said the MODZ site is an example, but I have also made a mock up for Dar's Halo:RoD Mod, mainly as an exercise to see how easily the basic code could be modified.
MODZ
Halo:RoD(Credit to foolycooly for the header image)
You won't be able to see the admin function as you will need a username and password, but YoMother can tell you how simple it is.
The reason I am doing it is to usefully use the space I have which is already paid for, for the community. My site and this forum only use 0.7gb out of 15gb.
(If you want to donate cash, feel free, but it's not necessary)
I'd prefer that sites were HL2 related, but am willing to discuss. (My site lacks the variations on tutorials for DM and CSS for example).
If you are interested PM me at the FORUM.
|
|
11:45 on 24th May, 2006
|
ai_relationship here
Env_fog by Zyx here
Scripted_sequence here
Two ways of having a 'key'open a door here
|
|
15:55 on 9th May, 2006
|
This is now up
here
|
|
14:11 on 3rd May, 2006
|
Seven new skyboxes are here
|
|
14:09 on 3rd May, 2006
|
Phys_pulleyconstraint here
Collapsing Ceiling by Stadric here
ai_goal_follow here
Trigger_changelevel here
Ai_goal_police here
|
|
08:18 on 2nd May, 2006
|
Several new things up now
Drax has started a series on Photoshop, these are here
Meathead continues to add to the growing number of CSS video tutorials here
Raidenator has contirbuted a basic Displacement Tutorial here
I've finally got around to the Raising and Lowering Water tutorial here
also put together a quickie on Seagulls
here
YoMother has put together a tutorial on Moving Backgound Maps here
|
|
17:07 on 9th April, 2006
|
|
Phasy now has some art up, and Meathead's modelling work grows daily - so check them out.
|
|
21:00 on 5th April, 2006
|
Meathead has done a basic Bomb Target Video for CSS.
It's here
In the Prefabs section I've put some Arches and walls for tech corridors number 28 here
|
|
20:47 on 29th March, 2006
|
The first CSS tutorial is up, and it is also the first video tutorial.
Meathead has made a tutorial for setting up CSS Hostage Rescue.
The first of a series of Tutorials from Meathead.
|
|
19:53 on 25th March, 2006
|
|
Tutorial now up for Soldiers Rappeling from Helicopter - removed from Workshop
|
|
17:09 on 19th March, 2006
|
Up today:
here
|
|
17:46 on 17th March, 2006
|
|
New tutorial. Thanks to Manefesto
|
|
08:14 on 17th March, 2006
|
|
Some more art of mine added to the Misc Art section - anybody got any they want put up let me know.
|
|
18:31 on 12th March, 2006
|
Two vmf's uploaded to the WORKSHOP
here Tutorial later.
|
|
15:36 on 11th March, 2006
|
Section in Canals where Gordon has barrels thrown at him down a slope.
here
|
|
02:11 on 7th March, 2006
|
Opened a page for Artwork - not necessarily HL2. Just for fun, if you've got stuff you want to show and it's reasonably good - e-mail me.
Artwork
|
|
09:17 on 5th March, 2006
|
Short basic tutorials now up
here
and here
|
|
08:34 on 1st March, 2006
|
Started transferring some VMF's into the workshop that are awaiting tutorial write up.
Barney opening the Combine Gate and Combine Rappelling from Helicopter
A tutorial on the Clipping Tool is now up.
|
|
05:01 on 23rd February, 2006
|
We have been running for a year now, thanks to all who have supported the site over the last 12 months.
Have now made the links to 'Comment' or 'Complain' at the Forum much easier. You don't have to register to post in those sections and the links go directly.
Expect a small set of Texturing Tutorials from YoMother and Gronblad at the weekend.
|
|
11:13 on 19th February, 2006
|
|
Forum now has a section on texturing and using Photoshop, if you have questions.
|
|
10:40 on 12th February, 2006
|
Tutorial on 2D skybox is here
Thanks to Zombie@Computer for his help.
Also up a prefab pack of roads.It's number 20 here If someone knows who made them, please let me know.
|
|
06:05 on 8th February, 2006
|
Someone asked for this. Feedback please.
New tutorial here
|
|
04:02 on 6th February, 2006
|
Site is 30% rewritten, it won't look too different but should load faster, and be more responsive.
Maybe a couple of weeks before it's finalised.
YoMother Put together a group of pictures illustrating the Attachment points of some models. There are some explanatory notes too here in Resources
Also up are two new prefabs, the swings from Trainstation 2 ,and Info Player Plus, to save some time while compiling. They are numbers 18 and 19, here
|
|
12:09 on 4th February, 2006
|
Overhaul of the site this weekend, I will probably scrap the comments section here. I opened a forum which is still in it's infancy here
so all queries and comments will be dealt with from there. It make's life easier for me to make mapping life easier for you ( I hope :))
frodo
|
|
19:28 on 2nd February, 2006
|
Basic tutorial on use of the PVC (Camera) (Tutorial 53 here)
Bonus VMF with Scripted sequences and a strange sense of humour to give a taste of what's possible.Enjoy
frodo
|
|
06:52 on 30th January, 2006
|
I've opened a new Forum on Chatbear, the link is above. I've not felt confident that the Comments system here is a good way to dialogue on issues that come up for visitors, so I am trying out the Forum as an alternative. It's early days yet, I want to make a couple of boards and I'm not happy with the cosmetics yet - should all be in place by the weekend. Please do go and sign up, either with your queries; to help mappers solve their problems; ideas for tutorials; complaints; comments or compliments.
|
|
06:49 on 30th January, 2006
|
|
YoMother made some adjustments to the Door exploding up tutorial and demonstrated the technique of respawning entities. This is now tutorial 52 here
|
|
14:50 on 22nd January, 2006
|
Tutorial showing the use of env_steam, and turning it off via a valve, is up today here.
Coming soon, and in the same VMF as Steam, the breakable padlock.
YoMother has made a fun version of tutorial 50, and his map also illustrates resetting spawned entities. Both these will be up soon.
|
|
18:29 on 19th January, 2006
|
New tutorial up covering the model based Prop_door_rotating here and Dale's Door Exploding Up - using Env_Phys_Impact - the fiftieth Tutorial is here
Would still appreciate mappers beta testing tutorials and letting me know of any problems. Thanks
|
|
08:51 on 19th January, 2006
|
Small but vital error in this tutorial, collisions on the drainpipe props need to be set to Not Solid.
Tutorial corrected, sorry for frustration.
Thanks to Dominic C for bringing this to my attention.
Can I ask you all to let me know if something doesn't work as it should then I can correct any errors that might exist
Thanks
|
|
07:39 on 1st January, 2006
|
Happy New Year to all - (Over the last year there have been 1,587,371 hits on the site - thanks for your support)
New year has brought some changes to the appearance of the site.
Thanks to Axel Gronblad at axel.gronblad@hotmail.com for the inspiration and layout for the header. Hope you like the changes.
frodo
|
|
08:21 on 11th September, 2005
|
|
Some folk have reported trouble on some pages using Internet Explorer. The site works much better on MOZILLA FIREFOX, which is free and a much better browser. I will continue to try and get things better on IE, but in the meantime I recommend FIREFOX and you can get it here
|
|